Experiment: Entering the Void and Creating Rooms

A practical experiment testing hypotheses about spatial representation of thoughts, room metaphors, and social interaction in knowledge development.
Published February 10, 2025

Purpose

Testing specific hypotheses:

  1. Spatial representation makes abstract thought relationships tangible
  2. Room metaphor provides natural context boundaries
  3. Nested graphs (void->rooms->internal structure) support natural thought organization
  4. Rooms serve as containers for evidence-backed understanding
  5. Social interaction enhances knowledge development

This experiment focuses specifically on the transition from abstract void to concrete thought spaces, distinct from general void theory or shared space concepts.

Room Concept

Structure and State

  • Dedicated space for concept development
  • Maintains independent state and context
  • Git-backed for change tracking
  • Contains:
    • Open questions
    • Ideas and reasoning
    • Rationale documentation
    • Evidence and artifacts

Creation and Purpose

  • Topic-driven exploration spaces
  • Practice and experimentation areas
  • Connected problem spaces
  • Structured development paths

Social Dynamics

  • Invitation-based collaboration
  • Friendship and interest alignment
  • Presence-based value creation
  • Monetization potential

Artifact Generation

  • Activity-driven creation
  • Collaborative development
  • AI-assisted production
  • Evidence documentation

External Value

  • Marketing content
  • Research materials
  • Idea rationale
  • Information resources

Validation Framework

  • Evidence-based grounding
  • Principle classification
  • Independent modeling
  • Measurable development

Flow Vision

1. Entering the Void

  • User encounters empty 3D space
  • Subtle visual feedback shows space responsiveness
  • Void acknowledges presence without overwhelming

2. Initial Context Capture

User->Void: Enters space
Void->User: Visual acknowledgment
Agent->User: "What understanding are you seeking to explore here?"
User->Void: Shares initial topic/thought
Void->User: Space subtly reflects response

3. Room Creation

  • Topic becomes floating node in 3D space
  • Node expands to reveal room potential
  • User can enter room through visual transition
  • Room initializes with basic structure
  • Git repository created for tracking

4. Room Structure

  • Agent helps formulate topic question
  • Initial graph structure emerges based on question
  • Room maintains connection to outer void
  • Visual indicators show room's context and purpose
  • Evidence collection begins
  • Artifact spaces initialized

5. Navigation

  • Smooth transitions between void and rooms
  • Clear visual hierarchy of spaces
  • Easy movement between related topics
  • Social presence indicators
  • Activity and progress markers

Open Questions

  • Balance between guidance and exploration?
  • When should a thought become a room?
  • How prescriptive should initial structure be?
  • What defines artifact creation?
  • How do rooms evolve over time?

Initial Void State

  • Should the void start completely empty, or with subtle hints of potential?
  • How do we represent the difference between unexplored void and owned space?
  • Should we show "ghost" nodes for potential thoughts?

Room Development

  • How do we visualize room maturity?
  • What indicates evidence quality?
  • How do we show social activity?
  • When should rooms split or merge?

Social Integration

  • How do we represent multiple users?
  • What shows collaboration quality?
  • How do we visualize shared understanding?
  • What indicates value creation?

Evidence System

  • How do we track evidence quality?
  • What visualizes validation state?
  • How do we show principle alignment?
  • What indicates artifact maturity?

Technical Components

  1. Three.js Canvas
    • Void visualization
    • Room representation
    • Navigation controls
  2. Git Integration
    • Change tracking
    • Version control
    • Collaboration support
  3. Agent Integration
    • Context understanding
    • Structure suggestions
    • Question refinement
  4. Social Layer
    • Presence tracking
    • Collaboration tools
    • Value metrics
  5. State Management
    • Room tracking
    • Context preservation
    • Relationship mapping
  6. Evidence System
    • Validation tracking
    • Principle alignment
    • Artifact management

Technical Implementation Flow

Interactive Diagram
Click to explore in full screen

Implementation Notes

  1. Core Systems

    • UI manages user interactions
    • Three.js handles all visualization
    • Agent provides intelligent support
    • State maintains system coherence
    • Data layer persists information
  2. Key Flows

    • User input → State → Scene updates
    • Context → Agent → Structure suggestions
    • State changes → Persistent storage
    • Scene updates → User feedback
  3. Critical Interfaces

    • UI ↔ Three.js scene management
    • Agent ↔ State synchronization
    • Context ↔ Structure generation
    • Data ↔ State persistence

Value Functions & Effects

Room Value Measurement

  1. Function Definition

    • Purpose → Effect mapping
    • Input → Output tracking
    • Value creation indicators
  2. Evidence Collection

    • Artifact creation tracking
    • Connection strength measurement
    • Pattern emergence detection
    • Context enrichment monitoring
  3. Integration Effects

    • How artifacts strengthen room context
    • How evidence supports room purpose
    • How outputs feed back into understanding
    • How connections deepen meaning

Agent Support Functions

  1. Context Building

    • Maps evidence to purpose
    • Tracks reasoning chains
    • Validates connections
    • Suggests pattern implications
  2. Value Validation

    • Measures artifact relevance
    • Evaluates connection strength
    • Assesses context enrichment
    • Tracks understanding growth
  3. Growth Indicators

    • Pattern maturity metrics
    • Context depth measures
    • Connection quality scores
    • Understanding evolution tracking

Measurement Integration

Interactive Diagram
Click to explore in full screen

This cycle ensures rooms aren't just containers but active value-creation spaces.

Next Steps

  1. Implement basic void visualization
  2. Create room transition mechanics
  3. Test initial agent interaction
  4. Develop room structure generation

This experiment focuses on making the abstract concept of "void to understanding" tangible through spatial interaction.